Dev Blog

news corner

News Corner #1

Hello folks! Welcome to first News Corner! It’s time to show you what we were working on during last month. Yes, I said we because dev team acquired new contributors but later about this. Flax Engine now has even more great features like Screen Space Reflections, Spot Lights, Layered Materials, Parallax Occlusion Mapping and more.

Huge Update! Celelej Name Change!

New Name: Flax Engine With the end of the year upon me, I am starting to get excited for Celelej’s official release for next year. With a new year comes a fresh start, so I’ve decided to update the Celelej name to be easier to catch and remember. So, on to the big news! Celelej

Working on a new launcher app

Hello there! There was no posts for a long time because of new app that is under development. It’s a brand new launcher program dedicated to Celelej. As in the previous version it’s main distribution platform for Editor and additional assets. But now with even more features coming. Projects page screenshot: Launcher features What new
open source api

Open source scripting API

Open source API I’m proud to announce that Celelej Game Engine scripting API is now open source and available here! As I mentioned in the previous post I’m currently improving engine scripting service. This means breaking changes may occur but some basic parts are ready to go. What should you expect from new API? Designed

Short story about last 1.5 year

Story Today I’d like to talk about development of Celelej Game Engine version 2. As you may see on published screenshots (more about features here) project is looking better than the old one. But you could ask how was it in the past? Fortunately I have got some historical screenshots from editor app during development

What’s new in Celelej 2?

In previous post I described current project status. Now it’s time to say something more precise about the changes. I was really busy during last 1.5 of the year. Project has been created from scratch and designed in a new way. So here is a complete (or maybe not) list of current features and changes

Hello world! Again.

Hello It’s been a long time since I could say you something about this project. Yep. A lot of time without any info so I’m sorry but there is no time to apologize because I must show you all the new stuff! Oh it’s hot and spicy! But before that first things first. Rewritting Celelej