Tag: c#

Flax Facts #2 – Moving Editor to C#


Open Source Editor Welcome to fresh Flax Facts post! Today I want to talk a little about our current task which is: Moving Editor to C#. Yeah, kind of dramatic change, especially because 3 years ago whole engine was running on C# 🙂 But we don’t move everything… Plug in baby The question is why

News Corner #3: Mono vs CoreCRL


Hi! Welcome to the News Corner! Today is my first blog post, I hope you will like it, like all previous posts 🙂 Today I will talk about .NET integration in the current project and possible outcome of coreclr integration as main CLR in Flax. Walking on spikes in the darkness. Mono CLR Every project

Working on a new launcher app


Hello there! There was no posts for a long time because of new app that is under development. It’s a brand new launcher program dedicated to Celelej. As in the previous version it’s main distribution platform for Editor and additional assets. But now with even more features coming. Projects page screenshot: Launcher features What new
open source api

Open source scripting API


Open source API I’m proud to announce that Celelej Game Engine scripting API is now open source and available here! As I mentioned in the previous post I’m currently improving engine scripting service. This means breaking changes may occur but some basic parts are ready to go. What should you expect from new API? Designed