Tag: scripting

News Corner #3: Mono vs CoreCRL


Hi! Welcome to the News Corner! Today is my first blog post, I hope you will like it, like all previous posts 🙂 Today I will talk about .NET integration in the current project and possible outcome of coreclr integration as main CLR in Flax. Walking on spikes in the darkness. Mono CLR Every project
open source api

Open source scripting API


Open source API I’m proud to announce that Celelej Game Engine scripting API is now open source and available here! As I mentioned in the previous post I’m currently improving engine scripting service. This means breaking changes may occur but some basic parts are ready to go. What should you expect from new API? Designed