Create realistic surfaces with Flax’s powerful materials editorFlax’s material pipeline makes use of physically-based shading to give you unprecedented control over the look and feel of characters and objects. Quickly create a wide range of surfaces that hold up visually under close examination. Layer materials and fine-tune values at the pixel level to achieve any kind of style you desire.
Track game performance right inside the editorDetecting performance issues during production and QA testing is very important part of the game development. Using in-build profiling tools really helps with this process. Searching for performance-critical code paths, rendering overdrawn or too many draw calls is really efficient when using a profiler.
Build your game and prepare for distributionGame Cooker targets both small and huge teams to increase the productivity and builds distribution. Allows building games via command line in a cloud or dedicated server. Comes up with many customizable options and direct C# API access.
Test your games without additional affordNew Flax Editor contains huge feature called In-Editor Playmode. Just press Play button or hit F5 and start testing your game.
Constructive Solid Geometry (CSG)
Design scenes without waste of timeConstructive Solid Geometry editing allows you to create scene geometry without importing any external 3D models. It is fully customizable for any purpose. There is no more simple way to design level right in the editor.
Content management never was so easyDo you want to import model or texture? Just drag and drop it! Use just a few clicks to create new folders and materials. Prepare your workspace for work in a team.