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	<title>
	Comments on: Flax 1.2 released	</title>
	<atom:link href="https://flaxengine.com/blog/flax-1-2-released/feed/" rel="self" type="application/rss+xml" />
	<link>https://flaxengine.com/blog/flax-1-2-released/</link>
	<description>Flax - A true game changer</description>
	<lastBuildDate>Sun, 06 Feb 2022 23:04:20 +0000</lastBuildDate>
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		<title>
		By: Rasmus		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-110480</link>

		<dc:creator><![CDATA[Rasmus]]></dc:creator>
		<pubDate>Sun, 06 Feb 2022 23:04:20 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-110480</guid>

					<description><![CDATA[I am amazed by this project. The engine looks already really good. I wonder why not many are talking about this engine, but a lot of people are talking about Godot which is less developed IMO]]></description>
			<content:encoded><![CDATA[<p>I am amazed by this project. The engine looks already really good. I wonder why not many are talking about this engine, but a lot of people are talking about Godot which is less developed IMO</p>
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		<title>
		By: ji xiang shen		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-110000</link>

		<dc:creator><![CDATA[ji xiang shen]]></dc:creator>
		<pubDate>Sun, 09 Jan 2022 04:16:40 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-110000</guid>

					<description><![CDATA[Knowing that FlaxEngine 1.3 is about to be released, I like FlaxEngine very much, but when I try to release it for Android or IOS, it fails. I can&#039;t find the reason and can only give up. My team has been wanting to replace Unity3D with FlaxEngine, to be honest, I&#039;m really, really looking forward to getting how-to guides or help with releasing Android and IOS as soon as possible, it&#039;s not just my idea, there are more people who gave up FlaxEngine for this reason , this problem is the main obstacle for us to replace Unity3D with FlaxEngine, honestly FlaxEngine looks great, eager to provide a detailed and comprehensive tutorial on this soon, thank you very much! !]]></description>
			<content:encoded><![CDATA[<p>Knowing that FlaxEngine 1.3 is about to be released, I like FlaxEngine very much, but when I try to release it for Android or IOS, it fails. I can&#8217;t find the reason and can only give up. My team has been wanting to replace Unity3D with FlaxEngine, to be honest, I&#8217;m really, really looking forward to getting how-to guides or help with releasing Android and IOS as soon as possible, it&#8217;s not just my idea, there are more people who gave up FlaxEngine for this reason , this problem is the main obstacle for us to replace Unity3D with FlaxEngine, honestly FlaxEngine looks great, eager to provide a detailed and comprehensive tutorial on this soon, thank you very much! !</p>
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		<item>
		<title>
		By: ji xiang shen		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-108690</link>

		<dc:creator><![CDATA[ji xiang shen]]></dc:creator>
		<pubDate>Sun, 31 Oct 2021 17:56:17 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-108690</guid>

					<description><![CDATA[This is a crucial issue. Some people are going to abandon Unity3D and believe that Flax Engine can do better. At present, I need a clear and detailed picture description for the problem of generating Android and the environment configuration. It is best to have a video Explain that if that is the case, it will be very easy to transition from Unity3D to Flax Engine. I look forward to providing such help and supporting the Flax Engine team.]]></description>
			<content:encoded><![CDATA[<p>This is a crucial issue. Some people are going to abandon Unity3D and believe that Flax Engine can do better. At present, I need a clear and detailed picture description for the problem of generating Android and the environment configuration. It is best to have a video Explain that if that is the case, it will be very easy to transition from Unity3D to Flax Engine. I look forward to providing such help and supporting the Flax Engine team.</p>
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		<item>
		<title>
		By: Saleh		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-108054</link>

		<dc:creator><![CDATA[Saleh]]></dc:creator>
		<pubDate>Wed, 29 Sep 2021 20:32:52 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-108054</guid>

					<description><![CDATA[Incredible , keep it up. Also I didn&#039;t expect such a good documentation. The API is very similar to Unity3d which makes it easy for unity developers to migrate or give it a shot.]]></description>
			<content:encoded><![CDATA[<p>Incredible , keep it up. Also I didn&#8217;t expect such a good documentation. The API is very similar to Unity3d which makes it easy for unity developers to migrate or give it a shot.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Wesley		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-107068</link>

		<dc:creator><![CDATA[Wesley]]></dc:creator>
		<pubDate>Sat, 07 Aug 2021 07:34:38 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-107068</guid>

					<description><![CDATA[This looks incredible, though there are some features that if implemented, will ensure that I recommend this engine to everyone. 

Like the other comment, volumetric snow and fog would really help push my artistic capabilities as I try to develop intense atmospheres under a steady pace.

Lastly, a logic-development free cinematography tool like Cinemachine would do wonders for people like me who are trying to seamlessly implement filmic immersion into their play-spaces. 

I&#039;m not expecting instantaneous results, let alone a direct response to this sole comment. I&#039;m only one person. But do I hope your team views this and takes these features into consideration even if it&#039;s only in passing.

Hyped to see where this engine goes.]]></description>
			<content:encoded><![CDATA[<p>This looks incredible, though there are some features that if implemented, will ensure that I recommend this engine to everyone. </p>
<p>Like the other comment, volumetric snow and fog would really help push my artistic capabilities as I try to develop intense atmospheres under a steady pace.</p>
<p>Lastly, a logic-development free cinematography tool like Cinemachine would do wonders for people like me who are trying to seamlessly implement filmic immersion into their play-spaces. </p>
<p>I&#8217;m not expecting instantaneous results, let alone a direct response to this sole comment. I&#8217;m only one person. But do I hope your team views this and takes these features into consideration even if it&#8217;s only in passing.</p>
<p>Hyped to see where this engine goes.</p>
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		<item>
		<title>
		By: Mustafa		</title>
		<link>https://flaxengine.com/blog/flax-1-2-released/#comment-107058</link>

		<dc:creator><![CDATA[Mustafa]]></dc:creator>
		<pubDate>Fri, 06 Aug 2021 18:17:51 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1868#comment-107058</guid>

					<description><![CDATA[Add water simulation, releastic snow and smoke like unreal engine then it will be good competitor for unreal engine 4,5]]></description>
			<content:encoded><![CDATA[<p>Add water simulation, releastic snow and smoke like unreal engine then it will be good competitor for unreal engine 4,5</p>
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