<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>c# Archives - Flax Engine</title>
	<atom:link href="https://flaxengine.com/blog/tag/c/feed/" rel="self" type="application/rss+xml" />
	<link>https://flaxengine.com/blog/tag/c/</link>
	<description>Flax - A true game changer</description>
	<lastBuildDate>Sun, 28 Mar 2021 20:32:08 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>

<image>
	<url>https://flaxengine.com/wp-content/uploads/2020/12/cropped-Web_Logo_512-32x32.png</url>
	<title>c# Archives - Flax Engine</title>
	<link>https://flaxengine.com/blog/tag/c/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Flax 1.1 released</title>
		<link>https://flaxengine.com/blog/flax-1-1-released/</link>
					<comments>https://flaxengine.com/blog/flax-1-1-released/#comments</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Sun, 28 Mar 2021 20:07:55 +0000</pubDate>
				<category><![CDATA[Project Info]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[editor for linux]]></category>
		<category><![CDATA[flax]]></category>
		<category><![CDATA[flax engine]]></category>
		<category><![CDATA[flaxengine]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[ubuntu]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[vulkan]]></category>
		<guid isPermaLink="false">https://flaxengine.com/?p=1805</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2021/03/Post_Flax11.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" fetchpriority="high" srcset="https://flaxengine.com/wp-content/uploads/2021/03/Post_Flax11.jpg 770w, https://flaxengine.com/wp-content/uploads/2021/03/Post_Flax11-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2021/03/Post_Flax11-768x249.jpg 768w" sizes="(max-width: 770px) 100vw, 770px" />Moving faster and faster We&#8217;ve promised to deliver high-quality updates to Flax every 2-3 months. Today we&#8217;ve released Flax 1.1 version which brings a massive amount of new, shiny features such as Editor for Linux, Splines, Editor improvements, and hundreds of bugfixes. Firstly, I&#8217;d like to thank all the community<a class="moretag" href="https://flaxengine.com/blog/flax-1-1-released/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-1-1-released/feed/</wfw:commentRss>
			<slash:comments>12</slash:comments>
		
		
			</item>
		<item>
		<title>Flax 1.0 released</title>
		<link>https://flaxengine.com/blog/flax-1-0-released/</link>
					<comments>https://flaxengine.com/blog/flax-1-0-released/#comments</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 11:24:00 +0000</pubDate>
				<category><![CDATA[Project Info]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[flax]]></category>
		<category><![CDATA[flax engine]]></category>
		<category><![CDATA[flaxengine]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[visual scripting]]></category>
		<guid isPermaLink="false">https://stage.flaxengine.com/?p=1729</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2020/12/Post_Flax10.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://flaxengine.com/wp-content/uploads/2020/12/Post_Flax10.jpg 770w, https://flaxengine.com/wp-content/uploads/2020/12/Post_Flax10-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2020/12/Post_Flax10-768x249.jpg 768w" sizes="(max-width: 770px) 100vw, 770px" />It finally happened Today we are thrilled to announce that Flax Engine version 1.0 has been published. After over 8 years of constant development, including 1 year of Closed Alpha Tests followed by 1 year of Closed Beta Tests, Flax got mature and stable. It&#8217;s ready to be used in<a class="moretag" href="https://flaxengine.com/blog/flax-1-0-released/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-1-0-released/feed/</wfw:commentRss>
			<slash:comments>21</slash:comments>
		
		
			</item>
		<item>
		<title>Flax Facts #31 – VS Code</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/</link>
					<comments>https://flaxengine.com/blog/flax-facts-31-vs-code/#comments</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Wed, 15 Jul 2020 17:47:40 +0000</pubDate>
				<category><![CDATA[Flax Facts]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[flax]]></category>
		<category><![CDATA[flaxengine]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[visual studio]]></category>
		<category><![CDATA[vs code]]></category>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2020/07/Post_FlaxFacts031.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Flax Facts" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://flaxengine.com/wp-content/uploads/2020/07/Post_FlaxFacts031.jpg 770w, https://flaxengine.com/wp-content/uploads/2020/07/Post_FlaxFacts031-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2020/07/Post_FlaxFacts031-768x249.jpg 768w" sizes="(max-width: 770px) 100vw, 770px" />Visual Studio Code Support Welcome to the new Flax Facts! Today we will showcase one of the features in the latest Flax 0.7 version which is: full support for Visual Studio Code in Flax. This includes both C++ and C# scripting and deep integration with Editor. Setup After downloading and<a class="moretag" href="https://flaxengine.com/blog/flax-facts-31-vs-code/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-facts-31-vs-code/feed/</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
			</item>
		<item>
		<title>Flax Facts #21 – Plugins</title>
		<link>https://flaxengine.com/blog/flax-facts-21-plugins/</link>
					<comments>https://flaxengine.com/blog/flax-facts-21-plugins/#respond</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Wed, 05 Sep 2018 09:57:07 +0000</pubDate>
				<category><![CDATA[Feature Preview]]></category>
		<category><![CDATA[Flax Facts]]></category>
		<category><![CDATA[.net]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[flax facts]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[scripts]]></category>
		<guid isPermaLink="false">https://flaxengine.com/?p=1130</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2018/09/Post_FlaxFacts021.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Flax Facts" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://flaxengine.com/wp-content/uploads/2018/09/Post_FlaxFacts021.jpg 770w, https://flaxengine.com/wp-content/uploads/2018/09/Post_FlaxFacts021-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2018/09/Post_FlaxFacts021-768x249.jpg 768w" sizes="auto, (max-width: 770px) 100vw, 770px" />Feature Preview: Plugins The newest Flax update version 0.2.6167 includes another exiting feature: Plugins. Plugins are separate code libraries that can contain content. Plugins system allows developers to extend the engine by adding custom features or extending the existing ones. Editor plugins can also add new tools to the Flax<a class="moretag" href="https://flaxengine.com/blog/flax-facts-21-plugins/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-facts-21-plugins/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Flax Facts #16 &#8211; Scripts Hot-Reload</title>
		<link>https://flaxengine.com/blog/flax-facts-16-scripts-hot-reload/</link>
					<comments>https://flaxengine.com/blog/flax-facts-16-scripts-hot-reload/#respond</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Mon, 26 Mar 2018 18:18:44 +0000</pubDate>
				<category><![CDATA[Flax Facts]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[.net]]></category>
		<category><![CDATA[asemblies]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[flax]]></category>
		<category><![CDATA[flax facts]]></category>
		<category><![CDATA[hot-reload]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[reload]]></category>
		<category><![CDATA[scripting]]></category>
		<guid isPermaLink="false">http://flaxengine.com/?p=1009</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2018/03/Post_FlaxFacts016.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Flax Facts" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://flaxengine.com/wp-content/uploads/2018/03/Post_FlaxFacts016.jpg 770w, https://flaxengine.com/wp-content/uploads/2018/03/Post_FlaxFacts016-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2018/03/Post_FlaxFacts016-768x249.jpg 768w" sizes="auto, (max-width: 770px) 100vw, 770px" />Flax Editor and C# Scripts reloading Welcome to the newest Flax Facts! It&#8217;s time for another not/a little/very interesting blog post. You choose how interesting it is. But before, let&#8217;s dive into one of the coolest Flax Editor features which is C# scripts hot-reloading! Assemblies reload Flax Engine developers write<a class="moretag" href="https://flaxengine.com/blog/flax-facts-16-scripts-hot-reload/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-facts-16-scripts-hot-reload/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Flax Facts #13 &#8211; Profiler</title>
		<link>https://flaxengine.com/blog/flax-facts-13-profiler/</link>
					<comments>https://flaxengine.com/blog/flax-facts-13-profiler/#respond</comments>
		
		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Tue, 02 Jan 2018 18:10:31 +0000</pubDate>
				<category><![CDATA[Feature Preview]]></category>
		<category><![CDATA[Flax Facts]]></category>
		<category><![CDATA[.net]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[cpu]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[flax]]></category>
		<category><![CDATA[flax facts]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[profile]]></category>
		<category><![CDATA[profiler]]></category>
		<category><![CDATA[tools]]></category>
		<guid isPermaLink="false">http://flaxengine.com/?p=928</guid>

					<description><![CDATA[<img width="770" height="250" src="https://flaxengine.com/wp-content/uploads/2018/01/Post_FlaxFacts013.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Flax Facts 13" style="display: block; margin: auto; margin-bottom: 5px;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://flaxengine.com/wp-content/uploads/2018/01/Post_FlaxFacts013.jpg 770w, https://flaxengine.com/wp-content/uploads/2018/01/Post_FlaxFacts013-300x97.jpg 300w, https://flaxengine.com/wp-content/uploads/2018/01/Post_FlaxFacts013-768x249.jpg 768w" sizes="auto, (max-width: 770px) 100vw, 770px" />Feature Preview: Profiler Welcome to the first Flax Facts in 2018! I&#8217;m very excited to show you our the latest engine feature: profiling tools set. Although Flax is running pretty good and has a great performance it&#8217;s important to keep eye on draw/update time charts and deliver games that run<a class="moretag" href="https://flaxengine.com/blog/flax-facts-13-profiler/"> Read more&#8230;</a>]]></description>
		
					<wfw:commentRss>https://flaxengine.com/blog/flax-facts-13-profiler/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
