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	Comments on: Flax Facts #31 – VS Code	</title>
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	<link>https://flaxengine.com/blog/flax-facts-31-vs-code/</link>
	<description>Flax - A true game changer</description>
	<lastBuildDate>Sat, 21 Oct 2023 11:26:38 +0000</lastBuildDate>
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		<title>
		By: Hanlin Shao		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-123693</link>

		<dc:creator><![CDATA[Hanlin Shao]]></dc:creator>
		<pubDate>Sat, 21 Oct 2023 11:26:38 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-123693</guid>

					<description><![CDATA[I had a big problem, there are tons of errors in my vscode such as &quot;The predefined type &quot;System.Void&quot; is not defined or imported&quot;. Please]]></description>
			<content:encoded><![CDATA[<p>I had a big problem, there are tons of errors in my vscode such as &#8220;The predefined type &#8220;System.Void&#8221; is not defined or imported&#8221;. Please</p>
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		<title>
		By: Wojciech Figat		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-103762</link>

		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Thu, 14 Jan 2021 18:03:32 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-103762</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-103747&quot;&gt;Lilo Janed&lt;/a&gt;.

Yeah, we don&#039;t have a plan to add any other scripting language support. But as I mentioned it&#039;s possible to add it as a plugin to the game project for those who want to :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-103747">Lilo Janed</a>.</p>
<p>Yeah, we don&#8217;t have a plan to add any other scripting language support. But as I mentioned it&#8217;s possible to add it as a plugin to the game project for those who want to 🙂</p>
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		<title>
		By: Lilo Janed		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-103747</link>

		<dc:creator><![CDATA[Lilo Janed]]></dc:creator>
		<pubDate>Wed, 13 Jan 2021 07:40:03 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-103747</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-69039&quot;&gt;Wojciech Figat&lt;/a&gt;.

Wojciech, please, I beg you, don&#039;t add any new programming languages to Flex. Please do not repeat the mistakes of other engines, if there are several languages, each version will be created with the processing of a new language, the release of new versions will slow down significantly, and in the worst case, you will have to reduce the number of supported languages. ((And perhaps the list of languages to delete will be C++, and your engine is the only one of the open source engines that normally supports C++). I fell in love with your engine! Thank you very much Wojciech!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-69039">Wojciech Figat</a>.</p>
<p>Wojciech, please, I beg you, don&#8217;t add any new programming languages to Flex. Please do not repeat the mistakes of other engines, if there are several languages, each version will be created with the processing of a new language, the release of new versions will slow down significantly, and in the worst case, you will have to reduce the number of supported languages. ((And perhaps the list of languages to delete will be C++, and your engine is the only one of the open source engines that normally supports C++). I fell in love with your engine! Thank you very much Wojciech!</p>
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		<item>
		<title>
		By: Wojciech Figat		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-69039</link>

		<dc:creator><![CDATA[Wojciech Figat]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 18:49:13 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-69039</guid>

					<description><![CDATA[As an addition to C++ and C# scripting, we&#039;re adding fully featured Visual Scripting (https://trello.com/c/quUfCHWt/315-visual-scripting-roadmap). Visual Scripting module is built as a plugin and will be a good showcase of how to integrate any other scripting languages into engine (JS, Pythin, Haxe, Rust..).]]></description>
			<content:encoded><![CDATA[<p>As an addition to C++ and C# scripting, we&#8217;re adding fully featured Visual Scripting (<a href="https://trello.com/c/quUfCHWt/315-visual-scripting-roadmap" rel="nofollow ugc">https://trello.com/c/quUfCHWt/315-visual-scripting-roadmap</a>). Visual Scripting module is built as a plugin and will be a good showcase of how to integrate any other scripting languages into engine (JS, Pythin, Haxe, Rust..).</p>
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		<title>
		By: Michał R.		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-68976</link>

		<dc:creator><![CDATA[Michał R.]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 14:26:08 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-68976</guid>

					<description><![CDATA[That would be great though I don&#039;t think this is as much easy. I have some Javascript skills and just thinking of learning C#. There is pretty much similarities and this shouldn&#039;t be as hard as I&#039;m afraid. I just wonder how much of c# you have to learn to be comfortable in the Flax engine. I&#039;ve been hearing about lot of technologies involved with C# and don&#039;t know what is actually necessary to start with Flax. Would learning of pure c# be enough?]]></description>
			<content:encoded><![CDATA[<p>That would be great though I don&#8217;t think this is as much easy. I have some Javascript skills and just thinking of learning C#. There is pretty much similarities and this shouldn&#8217;t be as hard as I&#8217;m afraid. I just wonder how much of c# you have to learn to be comfortable in the Flax engine. I&#8217;ve been hearing about lot of technologies involved with C# and don&#8217;t know what is actually necessary to start with Flax. Would learning of pure c# be enough?</p>
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		<item>
		<title>
		By: Ryker		</title>
		<link>https://flaxengine.com/blog/flax-facts-31-vs-code/#comment-66641</link>

		<dc:creator><![CDATA[Ryker]]></dc:creator>
		<pubDate>Mon, 20 Jul 2020 20:22:35 +0000</pubDate>
		<guid isPermaLink="false">https://flaxengine.com/?p=1478#comment-66641</guid>

					<description><![CDATA[Hey Wojciech , if possible please consider adding typescript/javascript support to Flax.]]></description>
			<content:encoded><![CDATA[<p>Hey Wojciech , if possible please consider adding typescript/javascript support to Flax.</p>
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