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	<title>
	Comments on: Short story about last 1.5 year	</title>
	<atom:link href="https://flaxengine.com/blog/short-story-last-1-5-year/feed/" rel="self" type="application/rss+xml" />
	<link>https://flaxengine.com/blog/short-story-last-1-5-year/</link>
	<description>Flax - A true game changer</description>
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		<title>
		By: Lukáš Jech		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-12</link>

		<dc:creator><![CDATA[Lukáš Jech]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 13:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-12</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/short-story-last-1-5-year/#comment-11&quot;&gt;Jakub Kuniszewski&lt;/a&gt;.

that&#039;s probably why it took almost two years to show something and not just colored cubes :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/short-story-last-1-5-year/#comment-11">Jakub Kuniszewski</a>.</p>
<p>that&#8217;s probably why it took almost two years to show something and not just colored cubes 😀</p>
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		<item>
		<title>
		By: Jakub Kuniszewski		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-11</link>

		<dc:creator><![CDATA[Jakub Kuniszewski]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 13:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-11</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/short-story-last-1-5-year/#comment-10&quot;&gt;Lukáš Jech&lt;/a&gt;.

It look really impossible to imagine with all those controls and TabControls - all coded in Direct2D and Direct3d instead of winforms :d]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/short-story-last-1-5-year/#comment-10">Lukáš Jech</a>.</p>
<p>It look really impossible to imagine with all those controls and TabControls &#8211; all coded in Direct2D and Direct3d instead of winforms :d</p>
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		<item>
		<title>
		By: Lukáš Jech		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-10</link>

		<dc:creator><![CDATA[Lukáš Jech]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 13:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-10</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/short-story-last-1-5-year/#comment-9&quot;&gt;Jakub Kuniszewski&lt;/a&gt;.

Direct2D and Direct3D can share same context (if i&#039;m not mistaken) so it&#039;s one Window with both Direct2D and Direct3D coexisting :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/short-story-last-1-5-year/#comment-9">Jakub Kuniszewski</a>.</p>
<p>Direct2D and Direct3D can share same context (if i&#8217;m not mistaken) so it&#8217;s one Window with both Direct2D and Direct3D coexisting 🙂</p>
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			</item>
		<item>
		<title>
		By: Jakub Kuniszewski		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-9</link>

		<dc:creator><![CDATA[Jakub Kuniszewski]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 12:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-9</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/short-story-last-1-5-year/#comment-8&quot;&gt;Lukáš Jech&lt;/a&gt;.

So It&#039;s Direct2D App with the Direct3D client window inside  ?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/short-story-last-1-5-year/#comment-8">Lukáš Jech</a>.</p>
<p>So It&#8217;s Direct2D App with the Direct3D client window inside  ?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Lukáš Jech		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-8</link>

		<dc:creator><![CDATA[Lukáš Jech]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 12:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-8</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://flaxengine.com/blog/short-story-last-1-5-year/#comment-7&quot;&gt;Jakub Kuniszewski&lt;/a&gt;.

It&#039;s called Direct2D or you can just use orthographic projection instead of perspective to create UI :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://flaxengine.com/blog/short-story-last-1-5-year/#comment-7">Jakub Kuniszewski</a>.</p>
<p>It&#8217;s called Direct2D or you can just use orthographic projection instead of perspective to create UI 🙂</p>
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			</item>
		<item>
		<title>
		By: Jakub Kuniszewski		</title>
		<link>https://flaxengine.com/blog/short-story-last-1-5-year/#comment-7</link>

		<dc:creator><![CDATA[Jakub Kuniszewski]]></dc:creator>
		<pubDate>Sun, 09 Oct 2016 12:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://celelej.com/?p=169#comment-7</guid>

					<description><![CDATA[You are Rendering UI (Buttons, other controls) with the DirectX ? Is this even possible ?
I thought that DirectX is designed for 3D graphics, not for the things in which winforms or Qt can be used.
I can&#039;t google anything like this.]]></description>
			<content:encoded><![CDATA[<p>You are Rendering UI (Buttons, other controls) with the DirectX ? Is this even possible ?<br />
I thought that DirectX is designed for 3D graphics, not for the things in which winforms or Qt can be used.<br />
I can&#8217;t google anything like this.</p>
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