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Flax Facts 12
Feature Preview

Flax Facts #12 – Game Cooker

Feature Preview: Game Cooker Welcome to the new Flax Facts! We’re moving forward with development. In fact, a proper game input infrastructure is ready (with virtual axes/action mappings and gamepads support). Today is time to show you one of the coolest features we have in the Editor: Game Cooker. It’s Read more…

By Wojciech Figat, 7 years ago
Flax Facts
Flax Facts

Flax Facts #7 – Universal API

Universal API Hidden behind decompiler Many modern game engines, actually all of them that I know of uses 4 different APIs for UI elements. Editor Internal API – for all elements that were not designed to be modified, or intermediate methods that hide “complicated” stuff Editor Public API – all Read more…

By Tomasz Juszczak, 8 years ago
flax facts
Flax Facts

Flax Facts #3 – Let’s design Editor

From developers for developers. I would like to do a test 🙂 It is anonymous so brace with me. Pick your best, a beloved game engine that you are working on Today. Now imagine that in the middle of the project where your whole animation data is processed by default engine animator Read more…

By Tomasz Juszczak, 8 years ago
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