Flax 1.10 released

Hola! It’s time for a great Flax 1.10! This release contains a massive amount of usability and stability improvements, including various new features such as better bloom rendering, new vertex format for meshes, networking optimizations, and more. For this update, together with our contributors, we’ve made over 1,150 commits and Read more…

Flax 1.9 released

Ciao! Here comes brand new Flax 1.9! This update contains hundreds of new features such as Video playback, performance boost, DDGI improvements, new Shadow Mapping, editor usability additions, and more good stuff. For this update together with our contributors, we’ve made over 1,134 commits and merged 169 Pull Requests into Read more…

Flax 1.8.1 released

Patch update One month after 1.8 release we publish Flax 1.8.1 update. It contains the latest improvements and fixes added to the engine over the past weeks including 25 pull requests from various contributors. Major improvements for this update are: improved update-draw synchronization in engine loop, new support for importing Read more…

Flax Engine 1.4

Flax 1.4 released

We got it! We’d like to present you with a brand new Flax 1.4! This version brings lots of new features like Realtime Global Illumination, better licensing, crowd navigation, large world support, and tons of good stuff. For this update together with our contributors, we’ve made over 643 commits and Read more…

Vulkan support

Flax Facts #25 – Vulkan

Introducing the Vulkan renderer Today we’re announcing the upcoming Vulkan renderer support for Flax! Vulkan is a next-generation graphics and compute API that provides high-efficiency and cross-platform access to modern GPUs for PC and mobile platforms. We’re working towards enabling Flax developers to boost the graphics performance of their products. Read more…

Flax 0.4 Released

Flax 0.4 Released

What’s new Today we’ve released a new update for Flax! Version 0.4 ships with various new features such as Foliage, Navigation, Null Renderer, and Custom Anim Graph nodes. We’ve also improved many other engine aspects and brought even more stability to the Editor. Checkout the release highlights section to learn Read more…