Tag: feature

Flax Facts

Flax Facts #21 – Plugins


Feature Preview: Plugins The newest Flax update version 0.2.6167 includes another exiting feature: Plugins. Plugins are separate code libraries that can contain content. Plugins system allows developers to extend the engine by adding custom features or extending the existing ones. Editor plugins can also add new tools to the Flax Editor. To learn more about
Flax Facts

Flax Facts #20 – Nested Prefabs


Feature Preview: Prefabs In the latest Flax Alpha update version 0.2.6165 we’ve shipped very important feature: Nested Prefabs. Prefabs are assets used to build archetypes of actors and scripts to be reused when building game levels or by the gameplay logic. Creating procedural levels is a very good example where using prefabs can help with
Flax Facts

Flax Facts #19 – Decals


Feature Preview: Decals In the latest Flax Alpha update version 0.1.6156 we’ve shipped another exciting feature: Decals rendering. Decals are special objects placed in the world that use a material to project it onto the other objects surfaces (including models and animated models). For example, a blood stain texture and decal material can be used
Flax Facts

Flax Facts #16 – Scripts Hot-Reload


Flax Editor and C# Scripts reloading Welcome to the newest Flax Facts! It’s time for another not/a little/very interesting blog post. You choose how interesting it is. But before, let’s dive into one of the coolest Flax Editor features which is C# scripts hot-reloading! Assemblies reload Flax Engine developers write game scripts in C# language.
Flax Facts 13

Flax Facts #13 – Profiler


Feature Preview: Profiler Welcome to the first Flax Facts in 2018! I’m very excited to show you our the latest engine feature: profiling tools set. Although Flax is running pretty good and has a great performance it’s important to keep eye on draw/update time charts and deliver games that run stable and smooth. So that’s
Flax Facts 12

Flax Facts #12 – Game Cooker


Feature Preview: Game Cooker Welcome to the new Flax Facts! We’re moving forward with development. In fact, a proper game input infrastructure is ready (with virtual axes/action mappings and gamepads support). Today is time to show you one of the coolest features we have in the Editor: Game Cooker. It’s an inbuilt tool used to
material editor

Flax Facts #9 – Material Editor


Feature Preview: Material Editor Welcome to the new Flax Facts! There was a small break but we’ve done a lot of good stuff meanwhile. New C# Editor starts to look great. In fact, it has all the good features from the old C++ version plus many new useful things. Now we’re working on Custom Editors