Flax Engine Logo
  • Home
  • Features
  • Download
  • Dev Blog
  • Learn
    • FAQ
    • Documentation
    • Roadmap
    • Licensing
      • Release
      • Branding
  • Community
    • Forum
    • Discord
    • Github
    • Media
    • Press
    • Contact

editor

Flax Facts 13
Feature Preview

Flax Facts #13 – Profiler

Feature Preview: Profiler Welcome to the first Flax Facts in 2018! I’m very excited to show you our the latest engine feature: profiling tools set. Although Flax is running pretty good and has a great performance it’s important to keep eye on draw/update time charts and deliver games that run Read more…

By Wojciech Figat, 9 years ago
Flax Facts 12
Feature Preview

Flax Facts #12 – Game Cooker

Feature Preview: Game Cooker Welcome to the new Flax Facts! We’re moving forward with development. In fact, a proper game input infrastructure is ready (with virtual axes/action mappings and gamepads support). Today is time to show you one of the coolest features we have in the Editor: Game Cooker. It’s Read more…

By Wojciech Figat, 9 years ago
material editor
Feature Preview

Flax Facts #9 – Material Editor

Feature Preview: Material Editor Welcome to the new Flax Facts! There was a small break but we’ve done a lot of good stuff meanwhile. New C# Editor starts to look great. In fact, it has all the good features from the old C++ version plus many new useful things. Now Read more…

By Wojciech Figat, 9 years8 years ago
flax facts
Flax Facts

Flax Facts #3 – Let’s design Editor

From developers for developers. I would like to do a test 🙂 It is anonymous so brace with me. Pick your best, a beloved game engine that you are working on Today. Now imagine that in the middle of the project where your whole animation data is processed by default engine animator Read more…

By Tomasz Juszczak, 9 years ago
Flax Facts

Flax Facts #2 – Moving Editor to C#

Open Source Editor Welcome to fresh Flax Facts post! Today I want to talk a little about our current task which is: Moving Editor to C#. Yeah, kind of dramatic change, especially because 3 years ago whole engine was running on C# 🙂 But we don’t move everything… Plug in Read more…

By Wojciech Figat, 9 years9 years ago

Posts pagination

Previous 1 2 3
Social
  • Facebook
  • Twitter
  • Instagram
  • YouTube
  • LinkedIn
  • Discord
  • GitHub
Archives
Categories
  • Feature Preview
  • Flax Facts
  • Launcher
  • Project Info
  • Releases
  • Scripting
Tags
.net animations c# c++ celelej code ddgi design development editor engine feature features flax flax engine flaxengine flax facts game gamedev game engine games graphics info linux materials networking news particles performance physics physx platforms programming project release rendering scripting scripts shaders status tools ui update visject vulkan
  • Facebook
  • Twitter
  • YouTube
  • GitHub
  • LinkedIn
  • Discord
  • Privacy Policy
Made with ❤️ in Poland