Flax Engine Logo
  • Home
  • Features
  • Download
  • Dev Blog
  • Learn
    • FAQ
    • Documentation
    • Roadmap
    • Licensing
  • Community
    • Forum
    • Discord
    • Media
    • Press
    • Contact

prefabs

Flax Facts
Feature Preview

Flax Facts #20 – Nested Prefabs

Feature Preview: Prefabs In the latest Flax Alpha update version 0.2.6165 we’ve shipped very important feature: Nested Prefabs. Prefabs are assets used to build archetypes of actors and scripts to be reused when building game levels or by the gameplay logic. Creating procedural levels is a very good example where Read more…

By Wojciech Figat, 2 years2 years ago
Flax Facts

Flax Facts #2 – Moving Editor to C#

Open Source Editor Welcome to fresh Flax Facts post! Today I want to talk a little about our current task which is: Moving Editor to C#. Yeah, kind of dramatic change, especially because 3 years ago whole engine was running on C# 🙂 But we don’t move everything… Plug in Read more…

By Wojciech Figat, 4 years4 years ago
Social
  • Facebook
  • Twitter
  • Instagram
  • YouTube
  • LinkedIn
  • Discord
  • GitHub
Archives
Categories
  • Feature Preview
  • Flax Facts
  • Launcher
  • Project Info
  • Releases
  • Scripting
Tags
.net begining c# c++ celelej code debugging design development directx 12 dx12 editor engine feature features flax flax engine flaxengine flax facts game gamedev game engine games graphics info linux materials news particles performance physics physx prefabs programming project release rendering scripting scripts shaders ssr status update visject vulkan
  • Facebook
  • Twitter
  • YouTube
  • GitHub
  • LinkedIn
Made with ❤️ in Poland