Tag: prefabs

Flax Facts

Flax Facts #20 – Nested Prefabs


Feature Preview: Prefabs In the latest Flax Alpha update version 0.2.6165 we’ve shipped very important feature: Nested Prefabs. Prefabs are assets used to build archetypes of actors and scripts to be reused when building game levels or by the gameplay logic. Creating procedural levels is a very good example where using prefabs can help with

Flax Facts #2 – Moving Editor to C#


Open Source Editor Welcome to fresh Flax Facts post! Today I want to talk a little about our current task which is: Moving Editor to C#. Yeah, kind of dramatic change, especially because 3 years ago whole engine was running on C# 🙂 But we don’t move everything… Plug in baby The question is why