Flax Engine Logo
  • Home
  • Features
  • Download
  • Dev Blog
  • Learn
    • FAQ
    • Documentation
    • Roadmap
    • Licensing
  • Community
    • Forum
    • Discord
    • Media
    • Press
    • Contact

Blog

Scripting

News Corner #3: Mono vs CoreCLR

Hi! Welcome to the News Corner! Today is my first blog post, I hope you will like it, like all previous posts 🙂 Today I will talk about .NET integration in the current project and possible outcome of coreclr integration Read more…

By Tomasz Juszczak, 4 years2 weeks ago
news corner
Project Info

News Corner #2

Hello! Welcome to the News Corner! It’s time to show you what we were working on during last month. Here comes better GI quality, Spot Light shadows, IES Profiles support, SSAO and much more. But first things first. Screen Space Read more…

By Wojciech Figat, 4 years ago
news corner
Project Info

News Corner #1

Hello folks! Welcome to first News Corner! It’s time to show you what we were working on during last month. Yes, I said we because dev team acquired new contributors but later about this. Flax Engine now has even more Read more…

By Wojciech Figat, 4 years4 years ago
Project Info

Huge Update! Celelej Name Change!

New Name: Flax Engine With the end of the year upon me, I am starting to get excited for Celelej’s official release for next year. With a new year comes a fresh start, so I’ve decided to update the Celelej Read more…

By Wojciech Figat, 4 years ago
Launcher

Working on a new launcher app

Hello there! There was no posts for a long time because of new app that is under development. It’s a brand new launcher program dedicated to Celelej. As in the previous version it’s main distribution platform for Editor and additional Read more…

By Wojciech Figat, 4 years3 years ago
open source api
Scripting

Open source scripting API

Open source API I’m proud to announce that Celelej Game Engine scripting API is now open source and available here! As I mentioned in the previous post I’m currently improving engine scripting service. This means breaking changes may occur but Read more…

By Wojciech Figat, 4 years4 years ago
Project Info

Short story about last 1.5 year

Story Today I’d like to talk about development of Celelej Game Engine version 2. As you may see on published screenshots (more about features here) project is looking better than the old one. But you could ask how was it Read more…

By Wojciech Figat, 4 years4 years ago
Project Info

What’s new in Celelej 2?

In previous post I described current project status. Now it’s time to say something more precise about the changes. I was really busy during last 1.5 of the year. Project has been created from scratch and designed in a new Read more…

By Wojciech Figat, 4 years4 years ago
Project Info

Hello world! Again.

Hello It’s been a long time since I could say you something about this project. Yep. A lot of time without any info so I’m sorry but there is no time to apologize because I must show you all the Read more…

By Wojciech Figat, 4 years4 years ago

Posts navigation

Previous 1 … 4 5
Social
  • Facebook
  • Twitter
  • Instagram
  • YouTube
  • LinkedIn
  • Discord
  • GitHub
Archives
Categories
  • Feature Preview
  • Flax Facts
  • Launcher
  • Project Info
  • Releases
  • Scripting
Tags
.net begining c# c++ celelej code debugging design development directx 12 dx12 editor engine feature features flax flax engine flaxengine flax facts game gamedev game engine games graphics info linux materials news particles performance physics physx prefabs programming project release rendering scripting scripts shaders ssr status update visject vulkan
  • Facebook
  • Twitter
  • YouTube
  • GitHub
  • LinkedIn
Made with ❤️ in Poland