Tag: editor

flax facts

Flax Facts #3 – Let’s design Editor


From developers for┬ádevelopers. I would like to do a test ­čÖé It is anonymous so┬ábrace with me. Pick your best, a beloved game engine that you are working on Today. Now imagine that in the middle of the project where your whole animation data is processed by default engine animator timeline tool, you had added

Flax Facts #2 – Moving Editor to C#


Open Source Editor Welcome to fresh Flax Facts post! Today I want to talk a little about our current task which is: Moving Editor to C#. Yeah, kind of dramatic change, especially because 3 years ago whole engine was running on C# ­čÖé But we don’t move everything… Plug in baby The question is why