Flax 1.8 released

Here we go again We’re happy to release Flax 1.8! It brings lots of great features such as .NET 8, ASTC texture support, new UI editor, new models importing pipeline, tank vehicles, Anim Graph live debugging, and lots of bugfixes. We’d like to thank all the community members and contributors Read more…

Flax 1.7 released

Welcome! Here is a new Flax 1.7 update! This release brings various features like Cloth, Behavior Trees, more performance, improved licensing terms, and much more. For this update together with our contributors, we’ve made over 1,419 commits and merged 233 Pull Requests into Flax repositories. Thanks for your support! DOWNLOAD Read more…

Flax 1.3 released

Here’s Flaxxy! Today, we’d like to announce the new Flax 1.3! It contains many useful features such as Ragdolls, Animation Events, macOS Support, tools, and hundreds of improvements. For this update together with our contributors, we’ve made over 820 commits and merged 46 Pull Requests into Flax repositories. Thanks for Read more…

Flax 1.2 released

Reaching the speed of light We’re happy to release Flax 1.2! It brings lots of great features such as Localization Tools, Vehicles, Networking, Job System, and hundreds of bugfixes. We’d like to thank all the community members and contributors that are involved in Flax. During the past months, we’ve made Read more…

Flax 1.1 released

Moving faster and faster We’ve promised to deliver high-quality updates to Flax every 2-3 months. Today we’ve released Flax 1.1 version which brings a massive amount of new, shiny features such as Editor for Linux, Splines, Editor improvements, and hundreds of bugfixes. Firstly, I’d like to thank all the community Read more…

Flax 0.5 Released

Flax 0.5 Released

What’s new We are thrilled to announce that today we have published a new Flax 0.5 update! The newest Alpha version update makes another great leap towards final release and brings lots of exciting features such as Particles simulation, Vulkan rendering support, Editor improvements and Curves editing. In this blog Read more…